Hoopsquad: The Battle of the NBA Stars

Ever since I was a little kid, I have been an avid basketball fan and mostly supporting the Cleveland Cavaliers in the NBA. Personally, the years of suffering the terrible losses and historical blows made the 2016 NBA Finals win even more precious. Anyways, enough of that, let’s get into my epic BCM300 Game Experience Design pitch.

Growing up, I used to love buying the Smith’s or Samboy chip packets and receiving a prestigious NRL Tazos trading card, it was a big part of my childhood and has motivated me to use this idea as a foundation for my project. Hoopsquad is a trading card game that allows players to battle it out using NBA player trading cards who varies in attributed categories, the winner is decided by the category chosen using the wheel spin feature. The categories are as listed:

  • Shooting
  • Playmaking
  • Finishing
  • Defending
  • Agility
  • Strength

A smaller amount of categories per card means that there will be more opportunities for a round defeat. Each card will include a player biography, information regarding their player measurements (height, weight, etc.) as well as an image of the player. The game is both a physical card trading game and online, multiplayer desktop game that will use matchmaking to find fair opponents for the player to verse in the online basketball arena. I decided to make it both physical and digital as I believe that it makes the game more convenient to play and places emphasis on the portability of the trading card game.  The events of COVID-19 has motivated me to input the online version, but I will be primarily focusing on the physical trading card version of the game.

The primary target audience for this trading card game will be to young children and teenagers who are still at school. The games utility is for kids at school to use them during recess and lunch as a pastime as well as using them to trade and bond with others to increase social interaction. I remember making several friends using trading cards as a school student and it was a very enjoyable pastime for me so using the idea of social interaction as a basis for this game will make it a lot easier for myself to integrate different resources.

There is one particular mobile game that is similar to the idea I have come up and it is very influential in terms of producing this game. The NBA 2K Companion app for both Android and iPhone is a mobile NBA card game where users go into battle against one another with their virtual cards. Cards vary from common to ultra rare and also include special themed cards which add more value to a players deck. As well as this, the companion app links your app account to your console which allows you to scan your face into NBA 2K20 as well as allow you to earn virtual currency by playing the mobile card game.

With all this being taken into account, that is my overall idea for my individual game project. Hope you enjoy what I’ve come up with and hope to hear from y’all!

Peace! ✌🏽

 

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